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U4GM What Perks Fit Your Playstyle in Black Ops 7 Guide
In Black Ops 7, you can have the cleanest recoil control in the lobby and still get farmed if your perks don't match how you move. That's the part people skip when they're tilted. One match you're flying, the next you're getting clipped by random explosives and pings you didn't even see coming. If you're trying to tighten things up fast, CoD BO7 Boosting is something players bring up, but even then, your perk choices are what keep your streak alive once the game gets messy.



Tier 1: Staying Alive in the Spam
First slot is about not getting deleted before the gunfight even starts. If you touch objectives, Flak Jacket isn't optional. Grenades, launchers, random splash damage—it's constant. Pair that mindset with Tactical Mask if you're always the one breaking a hill or sliding into a room. Stuns and flashes don't just annoy you, they ruin timing. And yeah, Engineer can feel "boring," but it saves you from that one cheap claymore that ends a good run. Once you start checking lanes with equipment in mind, you'll stop donating free kills.



Tier 2: Ammo, Info, and Not Getting Tagged
This is where your class starts to show personality. If you're playing fast and chaining fights, Scavenger keeps the pace up. No awkward moment staring at an empty mag while your teammate "almost" trades. If you're more of a route runner, Ghost is still the comfort pick because UAVs show up nonstop, especially in tight games where both teams are stacking score. And when the lobby turns into streak city or someone's leaning on thermals, having a setup with Cold-Blooded feels like flipping the table back in your favour. Not every match needs it, but the matches that do are miserable without it.



Tier 3: Sound Wins Fights You Never Take
In BO7, sound is basically a second minimap. That's why Dead Silence or Ninja fits so many playstyles. You can rotate, cut through buildings, and get behind people without announcing it with clown shoes. If you're an SMG player, it's huge—closing distance is hard when everyone hears you coming. On the other side, Combat Scout is sneaky strong for squads. Tag someone, call it out, and your team deletes them through smoke, cover, whatever. It turns "I hit him" into actual confirmed kills.



Making It All Click
The real trick is building perks around what you actually do when the round goes sideways. If you keep dying to utility, stack resistance and keep pushing. If you live on flanks, stay off the radar and move quiet. If you're the team glue, run intel and help your mates win the chaotic trades. People chase whatever's "meta," then wonder why it feels wrong in their hands. Nail your own rhythm first, and if you're also looking at CoD BO7 Boosting for sale to speed up the grind, perks are still the part that makes the results stick in real matches.
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